Play

Games built from the same systems the tutorials teach. No installs, no accounts — runs in the browser.

Each game is a working implementation of mechanics covered in the tutorial series: tile collision, push logic, pathfinding, procedural generation. Playing them is a different kind of understanding than reading about them.

Game 01

Sokoban

Push every box onto a target. The purest tile puzzle ever made — built directly from the push-block mechanic in World One.

available puzzle